tldr videogame curation
melbourne, australia

Platform: PlayStation 4

Twitch-bait masochism simulator in the vein of Getting Over It. The simplicity is attractive, but unless you’re into those kind of intentionally frustrating, annoying and difficult games - stay away.

If you like mind-bending puzzlers like Antichamber or Superliminal, this is a must play. Its minimal visuals are exquisite, the sound design is perfect and the music is even handy to gauge progress.

One of the best adventure games I’ve played. Outer Wilds is a temporal, mysterious and unique exploration game with super charming visuals providing unique emergent experiences for those up for it.

If you liked old, good Fallouts, you’ll likely enjoy this. Quite a bit of interesting RPG depth including the classic conversational options. An instant classic of the genre if a little safe at times.

You know what it is: the much memed third-person honk-‘em-up starring a horrible goose. All the press it got was deserved, it’s fun and funny as hell. Also, great to see games from my home town!

An often woefully misunderstood game by way of limited playtime. A uniquely existential & at times emotional experience; frustrating and laborious by design. A metagame for people who love games and a rumination on human connection. Visually & sonically beautiful - very special game.

All layers of presentation are brilliant in this uber-dark (verging on edgy) souls-inspired metroidvania, but often I felt it leans too hard into its tone. Difficulty can be pretty cheap at times.

A band of Estonian painters and writers with zero games-industry experience set out to build an RPG, and somehow produced the most beautiful one ever made. Every line of its half-million words is hand-crafted, the whole astonishingly hand-painted city of Revachol aching with the kind of political fury, grief and humour that games rarely reach for and almost never land. It is funny, filthy, devastatingly sad, and more honest about failure and regret than most novels manage. Nothing else has the texture of Disco, and nothing since has come close. Truly an extraordinary game - absolutely a must play.

I’m almost getting tired of saying “Supergiant does it again” but it’s true. They turn their incredible skill toward roguelikes here, while maintaining all their patented quality, and absolutely nail it.

John Woo/Wick with bananas. Fun and fluid mechanics with an unexpectedly engaging story.