Liked
All layers of presentation are brilliant in this uber-dark (verging on edgy) souls-inspired metroidvania, but often I felt it leans too hard into its tone. Difficulty can be pretty cheap at times.
A band of Estonian painters and writers with zero games-industry experience set out to build an RPG, and somehow produced the most beautiful one ever made. Every line of its half-million words is hand-crafted, the whole astonishingly hand-painted city of Revachol aching with the kind of political fury, grief and humour that games rarely reach for and almost never land. It is funny, filthy, devastatingly sad, and more honest about failure and regret than most novels manage. Nothing else has the texture of Disco, and nothing since has come close. Truly an extraordinary game - absolutely a must play.
I’m almost getting tired of saying “Supergiant does it again” but it’s true. They turn their incredible skill toward roguelikes here, while maintaining all their patented quality, and absolutely nail it.
John Woo/Wick with bananas. Fun and fluid mechanics with an unexpectedly engaging story.
Obviously gorgeous, and voice acting and music also great. World is large without being empty. Story is solid, if a little repetitive and drawn-out at times. So, so much to do. Remarkably polished.
EA published a good game! This clearly takes some inspiration from soulslikes - and some of that is present - I would draw more comparisons to Tomb Raider, God of War and Unchartered. Very fun.
You play a cat in a robot suit. That should be enough, but the game is actually solid. Simple, funny, full of homages, tight controls and good level design. It’s pretty short, but worth your time.
Some of the most fun platforming around at the time. Loved the art, characters, level design and perhaps more than anything - the music. My cousin deleted my savefile and I haven’t forgiven him decades later.
(Reviewed during alpha.) A modern interpretation of Pokémon as an MMO. Runs extremely well, is pretty adorable and relaxing to play. One to watch as content is added.
Not the most mechanically engaging game, but is elevated to sublime heights by its characters and writing. Moment-to-moment gameplay is visceral & satisfying, sound design is fantastic. Must play.